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Biometric D&D

Project Type

Research Project

Date

April 2021

Role

Research Assistant

This project explored the intersection of facial recognition technology and the Dungeons and Dragons (D&D) gaming experience as part of Melbourne Knowledge Week 2021. As part of the project researchers created an application that uses a photo of someone’s face to create personalised attributes for a game character. The project uses a single photo and facial recognition technology to determine scores for strength, dexterity, constitution, intelligence, wisdom and charisma. Artificial Intelligence (AI) assigns a class such as wizard or fighter, determining if the character is perceived as good or evil. 

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